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Capstone Breakdown

Here is a breakdown of how I made the environment and cinematic.

The Dragon

The dragon was modeled in Houdini and brought to life using a control rig in Unreal Engine 5.

The Environment

The environment assets were all created by me and modeled in Houdini. Here is a flythrough of the environment showcasing both land and sea.

The Village

The village was modeled in Houdini and laid out using PCG in Unreal Engine 5.

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