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Paolo Beteta

Hi! My name is Paolo Beteta and my artist name is Draolo. I'm an alumni from UTD, now working as a contract 3D Environment Artist at id Software.

My journey started when I was very young, with creative sandbox games like Minecraft. From then on, my passion for creation only grew. In high school, I started to finally delve deeper into the industry. I became president of an animation club and worked on my first Unreal Engine horror game. It wasn't until UTD, where I found my calling and could fully flourish as a 3D environment artist.

Environments are not just visuals, they express emotions, speaking louder than even words. Through environmental storytelling, I hope to bring many new ideas and concepts to the industry and its many gamers. This journey has only begun and I can't wait to finally be a part of a talented, passion-driven team.

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